First Impression/Graphics:
When you pull out the cartridge, you are greeted with colorful artwork. That’s always a sure fire way to pull you into the colorful world of the comic book. Even the instruction manual is in color! Once inserted, I was surprised to see how vibrant the overall look of the game was. It uses nice colors a lot of the time, but some stages sadly opt for more of a drab look. What else can they do if there is not many color choices to pick from. Remember how ugly some of the screens in Missile Command looked? However, the game featured multicolored sprites for the web-slinger himself as well as the Green Goblin, with the latter pulling off his recognizable and memorable pose with his arm up in the air as he balances perfectly on his jet. The fans of the comic no doubt appreciated touches of detail such as that.
Sound:
The game starts out with a little tune which was very nice. But than the sound turns into the average blips and beeps that Atari is known for. When reading the actual Spiderman comic, I’ve never imagined the web making that noise when it comes out of Spidey’s hands!
Gameplay/Challenge:
The game surprisingly incorporates some decent strategy. You can play it safe and go straight up the building with minimal moving from left to right, or you can capture the criminals to not only increase your web fluid, but also to bring in more points. In later levels, you will need that extra fluid. The Green Goblin also has bombs set around the buildings. You can diffuse them for points, with the black ones earning the most. The game is hard. It will likely frustrate new players as it seems all too easy to snap your web on a window, or other obstacles that the web will not stick to. This no doubt has caused many gamers in the 80s to mimic Spider-Man’s web slinging with their controllers, slinging them against their giant, wood grained television sets! But, once the game gets into your muscle memory more, it becomes quite addicting.
Judging from the instruction manual, it sounds like this game might have a final stage. On a system that does not have many games that you can complete (Space Attack, Solaris, Moon Patrol, Adventure, and Pitfall 1 and 2, to name a few), this one gets extra credit. Overall, the game seems to adequately “feel” like you are in Spider-Man’s world, which is surprising coming from an old Atari! For the second superhero game, things don’t seem to be going so bad.
Overall Rating: 7 out of 10
Stay tuned next time for more!







Createspace
Createspace
Createspace




